RULES

THE MOOSEBOWL CUP

Schedule and Scoring

Each coach will play twelve games, and if possible will play each other coach at least once. These matches will be assigned by challenge, and all regular challenge rules apply. Any needed rematches will be determined at random at the beginning of the season.

If a coach is no longer able to helm their team, all remaining challenges are immediately refused unless a substitute coach can be found.

No coach may play the same coach twice in a row; if two coaches are forced to play each other twice in a row those games are subject to double header rules.*

Standings are based on points distributed at the end of each game.
  • Winning coaches will receive five points.
  • For a tie both coaches will receive three points.
  • Losers receive one point.
  • Forfeiters and coaches who refuse challenges receive no points.

Playoffs

After end of regular season play, all teams receive a bye week, which is logged as a tie but does not earn standings points. Following the bye week, the four highest ranking coaches will proceed to the semifinal. Semifinal match ups will be decided using the magic D4 method.
  • Semifinal winners will be compensated using the following equation: total number of fans+2*(FAME)+1D6
  • The Moosebowl Cup winner receives 2*(total number of fans+2*(FAME)+1D6)
  • In both semi-final and final rounds, losers receive (1D6+FAME) in winnings.
All post season matches are subject to overtime. In the event of of a tie a second coin toss will be called by the coach who did not call the initial coin toss. Coaches will each play eight additional turns and if the score is still tied continue to sudden death, do not reset play.

The Mooseturd Cup

The four lowest scoring teams in the Moosebowl will be subject to potential humiliation in the Mooseturd Cup. All four teams will face off simultaneously on the four way pitch: choosing placement and setting up in order of least to most points scored. The first turn goes to the lowest scoring team.

Important details:
  • No ref would ever be crazy enough to preside over such a potential bloodbath. This of course means no fouls will be caught, and secret weapons might be your only means of survival.
  • No inducements will be awarded for this match for the same reason.
  • As there is only one opportunity to set up, apothocaries and regeneration have no effect on the outcome.
  • As there is no kick off there will be no kick off event.
  • Weather will be decided by rolling only the "Bad Weather" die. As previously noted the will be no second set up, so sweltering heat rolls will be made after each point is scored.
  • All casualties are presumed dead.
  • No Star Player Points are awarded, as star players don't play in the Mooseturd Cup.
  • For each player on your roster with 51 or more SPPs you must roll a D6 on a 1-3 result they refuse to play.

Trophies

The coach who reigns supreme in the final will be given a free reroll for next season to represent the training and dedication that it took to get to the top and come out a champion. The value of this reroll will be added to the coach’s team rating.

Inversely, the last man standing in the toilet bowl will gain fan favor for taking it all in stride. At the beginning of the next season the previously mentioned coach will receive one additional fan factor, this additional fan factor is to be included in that coaches team rating.

LEAGUE SPECIAL RULES


Das Moose

The meanest moose in all of moosedom is now available as a star player if you can afford is nominal fee of 500k per game. His stats are as follows:
MA-6 ST-6 AG-1 AV-10 Wild Animal, Horns, Frenzy, Juggernaut, Break Tackle, Mighty Blow, No Hands

Free Fan Factor

All new teams start with a fan factor of 5. Fan Factor may only be purchased at team creation, or after your final regular season game. Fan Factor will be included in your team value.

The Star Bounty

Any coach who is responsible for the permanent death of player with 51 or more star player points may claim a bounty equal to half of the deceased player's value, round down to the nearest 10k.

Retirement

Some very fortunate players live long enough to retire. When a player retires you may add an assistant coach to your roster.

Spiraling Expenses

Spiraling Expenses will be used exactly as shown in the rulebook.

LEAGUE UNWRITTEN** RULES

If you did it, you roll it. Players roll their own players’ armor and injuries on anything they caused (pushes, chainsaw fails, but not failed dodges, etc.).

When a player uses an apothecary, they can choose to either reroll the injury themselves or force their opponent to reroll it.

Name your players. If you do not name your players, other coaches will. At any time, an opposing coach may request that you refer to a player by name. This request may not be refused, no matter the nature of the name in question or the company present.

Bounties are allowed and encouraged.

Download Competition Ruleset HERE.
Download LRB 6 HERE.
Download the 3 new teams here.

*Note that bye weeks count when determining if a double header is needed.
**Not actually true.
***Or until Tom gets bored, whichever comes first.

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