1 Day Tournament
May 21, 2016
Moose Lodge 538
29137 FORD RD
GARDEN CITY, MI 48135-2849
Cost: $20.00 (Net proceeds go to charity)
NAF approved!
SCHEDULE OF GAMES
(Let’s be honest, these schedules are super tricky to keep
up with. But we’ll do our best to try and stay somewhere around these times)
Check in 8:30 – 9:00
Announcements 9:00
– 9:30
Round 1 9:30 – 11:45
Break 11:45 – 12:00
Round 2 12:00 – 2:15
Lunch 2:15 – 3:15
Round 3 3:15
– 5:30
Break 5:30 – 5:45
Round 4 5:45 – 8
* If you send in your roster early you don't need to arrive
until 9am
TOURNAMENT TEAM GUIDE
1,100,000gp to build your team including: inducements (no
wizards, journeymen, or mercenaries), re-rolls, star players, fan factor,
coaches, and cheerleaders.
50K cards are available for purchase and will be drawn new
at the start of each round. In addition, the first 50K card is
buy-one-get-one—spend 50k to get two cards every game.
Stunty teams get an extra 50,000gp for team creation.
Each team gets an additional 6 Normal skills, and 2 Double
skills. Stunty teams can instead choose 6 Double skills and 2 Normal skills.
No player can take more than 2 skills, and no skill may be
taken more than TWICE.
Apothecaries work as stated in the Standard Rules
This is a resurrection tournament (all injuries will reset
at the start of each game).
The first round will be randomly chosen then Swiss pairing
will begin on game 2.
For 420,000gp, any team can hire Das Moose. A representative
miniature is required. The best Das Moose miniature at the tournament will win
its owner a free Coaching Drink.
Das Moose
MA-6 ST-6 AG-1 AV-10
Skills: Wild Animal, Horns, Frenzy, Juggernaut, Break
Tackle, Mighty Blow, No Hands
If you and your opponent each have the same star player they
refuse to play.
ILLEGAL PROCEDURE & DICE
Please decide before each game if you will share dice or
not.
Only NAF approved or GW block dice may be used as well as
the d6's provided to each coach.
In keeping with the spirit of good sportsmanship, Illegal
Procedures will not be called.
SCORING
After each game you will fill in the game sheet tracking the
following:
50 points for each win
30 points for each draw
10 points for each
loss
+2 point for each
touchdown scored
+1 point per casualty
from blocking
+1 point per casualty from fouling
No other casualty types (crowd, thrown rock, etc.) get bonus
points.
AWARDS (by total points)
1st
2nd
3rd
Most TDs
Most Casualties
Best Sportsmanship*
Stunty Cup*
Das Wurst
If a coach is eligible for more than one award they will be
asked by the TO to chose which award they prefer and the next eligible coach
will receive the award not chosen. However, awards marked by * can be won
regardless of other awards.
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