MooseKnuckle Cup 2016

1 Day Tournament
May 21, 2016
Moose Lodge 538
29137 FORD RD
GARDEN CITY, MI 48135-2849
Cost: $20.00 (Net proceeds go to charity)

NAF approved!

SCHEDULE OF GAMES

(Let’s be honest, these schedules are super tricky to keep up with. But we’ll do our best to try and stay somewhere around these times)


Check in                     8:30 – 9:00
Announcements        9:00 – 9:30
Round 1                     9:30 – 11:45
Break                          11:45 – 12:00
Round 2                     12:00 – 2:15
Lunch                         2:15 – 3:15
Round 3                     3:15 – 5:30
Break                          5:30 – 5:45
Round 4                     5:45 – 8

* If you send in your roster early you don't need to arrive until 9am


TOURNAMENT TEAM GUIDE

1,100,000gp to build your team including: inducements (no wizards, journeymen, or mercenaries), re-rolls, star players, fan factor, coaches, and cheerleaders.

50K cards are available for purchase and will be drawn new at the start of each round. In addition, the first 50K card is buy-one-get-one—spend 50k to get two cards every game.

Stunty teams get an extra 50,000gp for team creation.

Each team gets an additional 6 Normal skills, and 2 Double skills. Stunty teams can instead choose 6 Double skills and 2 Normal skills.

No player can take more than 2 skills, and no skill may be taken more than TWICE.

Apothecaries work as stated in the Standard Rules

This is a resurrection tournament (all injuries will reset at the start of each game).

The first round will be randomly chosen then Swiss pairing will begin on game 2.

For 420,000gp, any team can hire Das Moose. A representative miniature is required. The best Das Moose miniature at the tournament will win its owner a free Coaching Drink.



Das Moose

MA-6 ST-6 AG-1 AV-10
Skills: Wild Animal, Horns, Frenzy, Juggernaut, Break Tackle, Mighty Blow, No Hands

If you and your opponent each have the same star player they refuse to play.

ILLEGAL PROCEDURE & DICE
Please decide before each game if you will share dice or not.

Only NAF approved or GW block dice may be used as well as the d6's provided to each coach.

In keeping with the spirit of good sportsmanship, Illegal Procedures will not be called.

SCORING
After each game you will fill in the game sheet tracking the following:

50 points for each win
30 points for each draw
10  points for each loss

+2  point for each touchdown scored
+1  point per casualty from blocking
+1 point per casualty from fouling

No other casualty types (crowd, thrown rock, etc.) get bonus points.


AWARDS (by total points)
1st
2nd
3rd
Most TDs
Most Casualties
Best Sportsmanship*
Stunty Cup*
Das Wurst


If a coach is eligible for more than one award they will be asked by the TO to chose which award they prefer and the next eligible coach will receive the award not chosen. However, awards marked by * can be won regardless of other awards.





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